2nd International Conference on Computer Graphics & Animation September 21-22, 2015 San Antonio, USA ScientificTracks Abstracts J Comput Eng Inf Technol Virtual instruction: A new approach to educating the 3D artist Benjamin J Rosales PDF | HTML J Comput Eng Inf Technol Building an animation production course for university animation students Sean McComber, Eric Farrar, Todd Fechter and Kyoung Lee Swearingen PDF | HTML J Comput Eng Inf Technol Connecting 3D animation and fine art Lauren Carr PDF | HTML J Comput Eng Inf Technol Teaching computer graphics by application Carol Luckhardt Redfield PDF | HTML J Comput Eng Inf Technol Exploring innovative technology: 2D image based animation with the iPad Jennifer Coleman Dowling PDF | HTML J Comput Eng Inf Technol Maya special effects for films and commercials David Xu PDF | HTML J Comput Eng Inf Technol Animation as art in motion Will Kim PDF | HTML J Comput Eng Inf Technol Animation & neurocinematics: The visible language of E-motion-S and its magical science Inma Carpe, Ed Hooks and Susana Ram PDF | HTML J Comput Eng Inf Technol Character animation using genetic algorithms Benjamin Kenwright PDF | HTML J Comput Eng Inf Technol The challenges faced by the Arab animation cinema Tariq Alrimawi PDF | HTML J Comput Eng Inf Technol Abstraction and stylized design in 3D animated films: An extrapolation of 2D animation design Daniel N Boulos PDF | HTML J Comput Eng Inf Technol Robust animation instruction for the ‘uneducated’ freshman Matthew A Tovar PDF | HTML J Comput Eng Inf Technol Criteria to define animation: A review of the definition in the advent of digital moving images Omar Linares PDF | HTML J Comput Eng Inf Technol Level of detail for crowd simulation Leonel Toledo PDF | HTML J Comput Eng Inf Technol Starting at the simulation: Learning from digital tools and hybrid processes McArthur Freeman PDF | HTML J Comput Eng Inf Technol Tactile visualization Howard Kaplan PDF | HTML J Comput Eng Inf Technol Artistic data visualization in the making Rebecca Ruige Xu PDF | HTML J Comput Eng Inf Technol Pushing the physical arts deeper into real-time rendering Scott Swearingen and Kyoung Lee Swearingen PDF | HTML J Comput Eng Inf Technol Render passes: Taking control in CG compositing Tom Bremer PDF | HTML J Comput Eng Inf Technol Virtual reality based safety system for helicopters Omar Khan and Paul Huang PDF | HTML J Comput Eng Inf Technol Judging female facial beauty by computer Ching Y Suen PDF | HTML J Comput Eng Inf Technol Uncertainty quantification in computer vision problem: Application to transportation Fouad Bousetouane PDF | HTML J Comput Eng Inf Technol Multi-scale local mapped pattern for spoof fingerprint detection Ines Aparecida Gasparotto Boaventura PDF | HTML J Comput Eng Inf Technol Virtual reality for persons with disabilities: Current research and future challenges John Quarles PDF | HTML J Comput Eng Inf Technol Facial recognition and emotion detection in environmental installation and social media applications Russell Pensyl PDF | HTML J Comput Eng Inf Technol Building educational augmented reality game app Sunil Thankamushy PDF | HTML J Comput Eng Inf Technol Participatory museum experiences: Augmented Adam Watkins PDF | HTML J Comput Eng Inf Technol The virtual normative body: Fact or fiction? David Mesple PDF | HTML J Comput Eng Inf Technol Automated morphological analysis of human sperms cells according to WHO standards using computer graphics and computer vision algorithms Waqas Hussain PDF | HTML J Comput Eng Inf Technol GPUMLib framework: Using the GPU to empower machine learning research Noel Lopes PDF | HTML J Comput Eng Inf Technol Shadow shooter - All-around shooter game with E-Yumi 3D Masasuke Yasumoto PDF | HTML J Comput Eng Inf Technol Creative texturing and evolutionary tools Jingtian Li PDF | HTML J Comput Eng Inf Technol The gamification of modern society: Digital media’s influence on current social practices Matt Dombrowski PDF | HTML J Comput Eng Inf Technol Story-telling through lighting in animated films Kyoung Lee Swearingen PDF | HTML J Comput Eng Inf Technol Visual translation Yvonne Cao PDF | HTML J Comput Eng Inf Technol Graphic design in the classroom: Adjusting to educate the new digital generation Matthew Johnson PDF | HTML J Comput Eng Inf Technol Haptic real-time interactive animation, sound and more David Mesple PDF | HTML J Comput Eng Inf Technol Core Theory: From chalkboard to full immersion John Carter PDF | HTML J Comput Eng Inf Technol The Research of the Correlation between Camp Board Game Character Mechanic and the Players’ Emotional Responses - Using the Lupus of Tabula as an Example Meng-Dar Shieh and Wu Ssu Yi PDF | HTML J Comput Eng Inf Technol 3D projects perceived in commerce Zoila Donnesy PDF | HTML J Comput Eng Inf Technol One on One: A completely new individual cricketing style and game design Sumedh Ojha PDF | HTML