3rd International Conference on Computer Graphics & Animation

November 07-09, 2016 Las Vegas, USA

Posters & Accepted Abstracts

J Comput Eng Inf Technol
Use of sprites for 3D environments and actor′s simulation
Yamile Zahoul
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J Comput Eng Inf Technol
Machine learning in videogames
Esteban Gil Martinez
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J Comput Eng Inf Technol
The minkowski-lorentz space for computer aided design purposes
L Garnier, J P B′ecar, L Druoton, R Langevin, L Fuchs and G Morin
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J Comput Eng Inf Technol
On some possibilities of studing characteristics of periodic signals based on cluster analysis
V Znak
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J Comput Eng Inf Technol
Libraries of life-connecting learners with bio-collections via augmented reality collection
Anne Basham, Austin Mast, and Nico Franz
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J Comput Eng Inf Technol
Web designing
Benjamin Darkwa Nimo
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J Comput Eng Inf Technol
Maya special effects for films and commercials
David Xu
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J Comput Eng Inf Technol
Computer simulation in modern nanoelectronics
Nataliia Mykytenko, Dietmar Fink, Arnold Kiv
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J Comput Eng Inf Technol
Fabricating 3D objects with interlocking parts
Peng Song
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J Comput Eng Inf Technol
3D surface reconstruction of underwater object
MNVSS Kumar
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J Comput Eng Inf Technol
Virtual Reality as a means for storytelling in animation and its practical uses in therapeutic medicine
Marlene Palafox Bello and Rodrigo Omar Torres Rubio
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J Comput Eng Inf Technol
Representing 3D binary objects by means of relative chain codes
Hermilo Sanchez-Cruz
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J Comput Eng Inf Technol
Web design for school management system in Ethiopia
Yonas Abebaw
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