3rd International Conference on Computer Graphics & Animation November 07-09, 2016 Las Vegas, USA Posters & Accepted Abstracts J Comput Eng Inf Technol Use of sprites for 3D environments and actor′s simulation Yamile Zahoul PDF | HTML J Comput Eng Inf Technol Machine learning in videogames Esteban Gil Martinez PDF | HTML J Comput Eng Inf Technol The minkowski-lorentz space for computer aided design purposes L Garnier, J P B′ecar, L Druoton, R Langevin, L Fuchs and G Morin PDF | HTML J Comput Eng Inf Technol On some possibilities of studing characteristics of periodic signals based on cluster analysis V Znak PDF | HTML J Comput Eng Inf Technol Libraries of life-connecting learners with bio-collections via augmented reality collection Anne Basham, Austin Mast, and Nico Franz PDF | HTML J Comput Eng Inf Technol Web designing Benjamin Darkwa Nimo PDF | HTML J Comput Eng Inf Technol Maya special effects for films and commercials David Xu PDF | HTML J Comput Eng Inf Technol Computer simulation in modern nanoelectronics Nataliia Mykytenko, Dietmar Fink, Arnold Kiv PDF | HTML J Comput Eng Inf Technol Fabricating 3D objects with interlocking parts Peng Song PDF | HTML J Comput Eng Inf Technol 3D surface reconstruction of underwater object MNVSS Kumar PDF | HTML J Comput Eng Inf Technol Virtual Reality as a means for storytelling in animation and its practical uses in therapeutic medicine Marlene Palafox Bello and Rodrigo Omar Torres Rubio PDF | HTML J Comput Eng Inf Technol Representing 3D binary objects by means of relative chain codes Hermilo Sanchez-Cruz PDF | HTML J Comput Eng Inf Technol Web design for school management system in Ethiopia Yonas Abebaw PDF | HTML