3D Product Development for Loose-Fitting Garments Based on Parametric Human Models
Researchers and commercial suppliers worldwide pursue the objective of achieving a more transparent garment construction process that is computationally linked to a virtual body, in order to save development costs over the long term. The current aim is not to transfer the complete pattern making step to a 3D design environment but to work out basic constructions in 3D that provide excellent fit due to their accurate construction and morphological pattern grading (automatic change of sizes in 3D) in respect of sizes and body types. After a computer-aided derivation of 2D pattern parts, these can be made available to the industry as a basis on which to create more fashionable variations.